Q: Who would in in a fight, Garland or Astos?

A: Neither, they're actually good friends. They went to grad school together.

Recommended level: 2-3
  • Temple of Fiends

Garland is very easy to beat. At level 3 you should have no problem. Have fighters use their weapons, Black/Red Mages use FIRE or LIT, and save your White Mages for curing. Just keep an eye on your HP, because Garland does get in a cheap shot now and then, and if he attacks one character twice in a row he might actually kill him. But, like I said, Garland shouldn't be a problem.

Recommended level: 3
  • Pravoka

The Pirates are even easier than Garland was. Each one has 6 HP, and even though you have to fight 9 of them at once, they're still pretty easy to defeat. Be sure to have each member of your party attack a different Pirate each turn, because the Pirates are most likely going to die in one hit. The only way the Pirates could cause serious damage to your party is if they gang up on one of your characters. This isn't likely though, and it's easily fixed by a CURE spell or Heal Potion. Alternately you can try using SLEP. It'll probably work on at least half the Pirates, and then you can kill them at your leisure. Don't even bother with INVS or RUSE or anything, they Pirates don't hit hard enough for it to matter. Luckily FIRE, LIT or ICE should be strong enough to kill a Pirate in one hit, so even a Black Mage can be pretty useful. If you do it right the Pirate shouldn't last more than 3 or 4 rounds, which doesn't give them nearly enough time to hurt you. Enjoy these easy boss battles while they last.

Recommended level: 8-9
  • Earth Cave 4
  • Ice Cave 1
  • Earth Cave 3

The Wizards in the Marsh Cave can be a bit hard to beat on your first try. It's not that they're all that strong, it's just that getting through the Marsh Cave in one piece with all your HP and MP is kind of difficult. So try to avoid fighting in the Marsh Cave as much as possible when trying to reach the Wizards; save your 3rd level spells (LIT2 in particular) for the Wizard fight.

It's important to start most boss battles with as much HP as possible. You don't want to be wasting time DURING battle healing, when you could do it for free before the battle starts. So once you get to the Wizards, use Heal Potions or white magic to get your party to full strength before attacking. If you have FAST, this'll be a simple battle; use it on your best fighter and hack away. If not, use LIT2 to deal some nice damage to all the Wizards at once, and use LIT once you run out of that. If you have a few mages, they're going to be easy targets, so first thing, cast INVS on them; it's not that great a spell, but at this point in the game it can definitely help a mage dodge. Your white mage will have nothing better to do than INVS anyways, at least not for a couple rounds. Then she can heal. Be careful; the Wizards have strong attacks, and if they all decide to attack the same party member, especially a Mage, he's pretty much dead.

Recommended level: 9
  • Northwest Castle

Astos the Dark Elf is kind of annoying. The first spell he uses on your party every time is RUB, which kills on character instantly no matter how many HP he has. Dead characters don't get any of the EXP that you'll get for beating Astos, so I like to have all my characters alive at the end of the battle. If he uses RUB and it hits you, I'd just reset and start the battle over. As long as you use a Tent or Cabin or House right outside the Northwest Castle, it'll only take a second or two to reset and run back in and start the fight up again.

Other than his nice array of magic, Astos isn't all that difficult. FAST will end this battle quickly if you use it on a Fighter. Use your most powerful offensive magic (FIR2, LIT2, or ICE2) and save your White Mage for healing (as always). Astos does have a pretty strong physical attack too, so you might want to INVS your mages; your white mage isn't going to do much damage with a Wooden Hammer anyways. Don't let the battle go on too long, or Astos will get in another cheap shot of RUB. Just wail on him and he should be dead long before that though.

Recommended level: 11-12
  • Mirage Tower 1
  • Mirage Tower 2
  • Temple of Fiends Air
  • Earth Cave 3
  • Mirage Tower 3

The Vampire in the Earth Cave is pretty easy. Being Undead, he's weak against FIRE and HARM magic. A quick blast of FIR3 and HRM3 (or a couple blasts of FIR2 and HRM2) and the Vampire is toast. If your Mages should by some freak chance be paralyzed by the Vampire's DAZZLE before they can kill him, just keep them healed until they recover (which shouldn't be longer than a few rounds) and then use your magic. DAZZLE is pretty much the only way the Vampire could possibly kill you. If you're worried, first thing, use FAST on a Fighter; that way if your Mages get paralyzed before they can use FIR3 or HRM3, you have a backup plan. Chances are you're going to be able to magic him to death before he gets a chance to do much of anything though. FIR3 can kill the Vampire in one hit. Like I said, he's not hard.

Recommended level: 13-14
  • Earth Cave 5

Lich, Fiend of Earth, is the first of the Fiends you get to fight, and he's one of the hardest, in a way. Lich knows quite a few nasty spells; he can use ICE2, LIT2, and FIR2, which will hurt everyone in your party.

Lich is Undead. Meaning FIRE and HARM will damage him alot. If you have FIR3, don't use it on the way through the Earth Cave; save it for Lich. Also save a couple higher-level CURE spells for the last battle. Before starting the battle, use Heal Potions to get your party to full strength.

Start off using FAST on your fighting characters, and use AFIR, AICE, ALIT, and INVS to protect your characters (INVS first, probably, then AFIR, then the others, unless you need to heal at that point in the battle). Then use FIR3, HRM3, etc. and have FASTed fighters attack. Make sure your White Mage is healing everyone; don't let your HP fall too low. It's more important to stay healed than to use HARM, just remember that. A lot of battles in FF1 are a matter of luck; if you're at low levels, Lich might manage to kill you before you even have a chance to hurt him much. If that's the case just level up some more and then try again. If you're at high enough levels to use FIR3 though, you should be fine. FIR3 will take off most of Lich's HP.

(Is Lich male or female? I can't make up my mind.)

Recommended level: 15-16
  • Ice Cave 2
  • Sky Castle 1
  • Sky Castle 2

The Floater stone is guarded in the Ice Cave by the Eye. The Eye is a large floating eyeball with strong magic attacks and big sharp teeth. But he's not too hard to kill. He can use strong spells like XXXX and BRAK, but if you act fast, he won't have a chance to use them. Don't bother with defensive magic; just use FIR3 and physical attacks to destroy the Eye before it has a chance to use magic on you. With only 162 HP, the Eye can sometimes be killed with one good spell or physical attack. The Eye also gives a lot of G and EXP, so this is actually a very good place to gain levels and make money. Just make sure you have enough strength left to make it out of the Ice Cave when you're done (of course, if you have WARP or EXIT, that won't be a problem, either...) If this if your first time through the Cave and you're looking for the Floater, just grab it and run. The less time spent here the better. But later in the game feel free to come back here to level up.

Frost D
Recommended level: 15-16
/images/nes/enemies/frost d.gif
Frost D
  • Ice Cave 3
  • Temple of Fiends 1

Frost Dragons aren't really a boss, since you can find them all over the place in the Ice Cave (if you're unlucky), but they do guard the Ice Armor, and they are hard. BLIZZARD is just a nasty spell, that causes a whole lot of damage to everyone in your party. It'll often cause upwards of 100 damage easily. If you find Frost Dragons, cast AICE first thing. If you're fighting more than one of them at once, use FIR3 if you have it, you're not going to find anything harder than these guys to use it on. If you don't have FIR3, use FIR2 or LIT2 or whatever you have. If you're just fighting one Dragon, you might want to just use FAST on a fighter instead; it's almost a waste to use FIR3 on one Dragon, and FAST will work just as well. Try not to let this battle go for too long, because one extra hit from BLIZZARD is often the difference between life and death. If you're in the Cave to get the Floater, it's a really good idea to get it and get out of the cave, save using a Tent/Cabin/House, and then come back to fight the Dragons for the Ice Armor. They really do have a good chance of obliterating your party.

Recommended level: 16-18
  • Castle of Ordeal 3
  • Temple of Fiends Air
  • Temple of Fiends 2

The Zombie Dragons guard the Rat Tail in the Castle of Ordeals. They're not especially difficult; once again, this boss is Undead, so FIRE and HARM will take care of them nicely. You may have a bit of a problem with them if you've been decimated on the way through the Castle; fighting Red Gargoyles and Sorcerors takes its toll, after all. Hopefully you have a good supply of Heal Potions so that you can take on the Dragons with full strength. If you're fighting one of them, you might want to FAST yourself and just hack it to bits. If you're fighting two of them, use FIR3 and HRM3, then FIR2 and HRM2 once you run out of the others. One hit from FIR3 and HRM3 is pretty much guaranteed to kill the Dragons completely, so if you have those spells, this battle is a piece of cake. This is another good place to level up later in the game.

Red D
Recommended level: 16
/images/nes/enemies/red d.gif
Red D
2487540002904BLAZEFIRE QAKE
  • Gurgu Volcano 4
  • Gurgu Volcano 5

The Red Dragon is not really a boss, but there is only one of them in the Volcano that I know of, and it's rather hard to defeat, so I listed it here. The Red Dragon guards the Flame Armor in the Gurgu Volcano. It's completely optional whether or not you fight the Red Dragon, but the Flame Armor is a nice piece of equipment, so you might as well. The Red Dragon is weak against ICE, so ICE2 is your best bet; chances are you don't have ICE3 at this point in the game, but it sure is helpful if you do. Use AFIR to protect against it's flame attacks. If you're feeling lucky, try using BANE to kill it in one hit. It doesn't work often, but you might get lucky. FAST is helpful as always. So is INV2 if you have it; dragons have very strong physical attacks, and dodging them is helpful if you can manage to. This is probably going to be a tough battle if your levels are low, but the reward is more than worth it.

Recommended level: 17
  • Gurgu Volcano 5

Kary, Fiend of Fire, is a nasty opponent, as you might expect. As far as Fiends go she's not all that difficult though. She has powerful physical attacks and can use FIR2, but compared to other Fiends, she is a rather easy battle.

First of all, make sure you're at full HP before you start this fight. When the battle starts protect yourself with AFIR, and use FAST on your warriors, as always. You may think that ICE would hurt Kary alot, since she's made of fire and all, but no elemental spell hurts Kary more than any other. So use your strongest spells on Kary; if FIR3 is the best you have, use it, it actually will hurt Kary. Other than that, keep your HP up and rely on your fighters. Kary's strongest weapon is her physical attacks, so INVS or INV2 are helpful, and it's important to have good armor (Ice Armor is pretty darn helpful if you've been to the Ice Cave already). Likewise your strongest weapon against Kary is your physical attack, so keep your fighters healed and able to fight.

Recommended level: 18-20
8005050004245INK LIT2FIRE QAKE
  • Sea Shrine 1

Kraken, Fiend of Water, is a joke. A one-eyed squirrel armed with a piece of wet spaghetti could kill 20 Krakens before it needed to heal itself. Kraken's favorite attack is... DARK! Oh no! Not DARK! Unless you're scared of the Boogey Man, DARK isn't going to cause you any troubles. Kraken's physical attacks should be no problem for you at this point in the game, especially with all the levels you should've gained in the Ice Cave, Castle of Ordeals, and Waterfall.

Use FAST on your warriors, cast ALIT in case Kraken uses LIT2 on you, then attack Kraken with LIT3 and your best physical attacks. Kraken will be dead soon enough. If you're not strong enough to take Kraken, you should consider leveling up a bit. He does get in around 8 attacks a round (8 arms, get it?), I'll give him that much, but use INV2 a couple times and you'll be fine. Even if you don't use / have INV2, Kraken is most likely the easiest Fiend.

Blue D
Recommended level: 20
/images/nes/enemies/blue d.gif
Blue D
4549220003274THUNDERLIT QAKE
  • Mirage Tower 3

The Blue Dragon is kind of a mini-boss. It guards the teleporter room in the Mirage Tower. It has a decent amount of HP and rather strong attacks, so be prepared. Use FAST on your fighters, and start hacking away; no elemental magic really works well. Blue Dragons aren't all that strong though, especially at this point in the game. It does have a LIT-based spell which can be very nasty, so use ALIT if you want. Either way you should be fine.

Recommended level: 25
  • Sky Castle 5

Warmech is the quite possibly the hardest battle in the game (that's counting the Fiends and the Last Boss, too). You'll find Warmech on the long bridge to Tiamat's room in the Sky Castle. Warmech is a walking death machine; his physical attack is strong enough to kill a Mage in one hit, and his NUCLEAR attack hits all of your characters for MAJOR damage. Your party won't be able to survive more than a few NUCLEARS unless you're at a very high level (by high, I mean higher than 30, seriously).

If you should happen to run across Warmech, say a prayer, and cast AFIR and INV2. Warmech VERY often gets a preemptive strike before you get a turn, which make this even harder, especially if the jerk kills one of your mages. Use FAST on your fighters (if your Black Mage lives long enough to do it). Then start attacking. Save your White Mage for exclusive healing; you're going to need it. If you have Ribbons, they should lower the damage from Nuclear by a little bit at least. But it might not matter. In the end, whether you kill Warmech or not depends on what level your characters are at, and how lucky you get. Most often Warmech battles quickly turn into pure desperation as your players die one by one. If you do manage to kill Warmech, you are rewarded with a king's ransom in gold and a crapload of EXP. Later in the game, come back here to gain levels and get rich quick fighting Warmech, if you're feeling stupid brave.

Recommended level: 22-24
  • Sky Castle 5

Tiamat, Fiend of Air, is one of the hardest Fiends to kill... unless you know the secret. Tiamat has a weakness to BANE, which will kill him in one hit. If you have the Bane Sword and a good Black or Red Mage, you can win this battle quite easily. Give the Bane Sword to someone other than your Mage so that you can cast it at Tiamat twice a round, because BANE often misses. BRAK works OK too, if you have that.

If you feel like fighting fair (ha ha ha ha!) you can kill Tiamat the old fashioned way. Use FAST and INV2, then have your fighters fight, and your mages use magic, blah blah blah, you know the drill. Make sure you're at full HP before entering the battle, of course (I really shouldn't have to say that at this point in the game, should I?). Tiamat can use the elemental attacks three of the dragons in the game use on you, so ALIT, AICE and AFIR are all a good idea. Tiamat is pretty much just strong all around, in terms of defense, magic and physical attacks, but he's not all that strong in any one area. The key to winning this battle is patience and keeping yourself alive as long as possible. You're not going to kill Tiamat in one hit like you did with lots of other bosses, so just take it easy, set up some defensive magic, and wear away at Tiamat until you kill him.

Recommended level: 27
  • Temple of Fiends Chaos

The last enemy in Final Fantasy is the almighty Chaos. Chaos is a nasty foe. He can use any spell he feels like using, plus he has spells (weird and powerful spells) that you've never seen before. He can CUR4 himself back to full HP any time he wants, although he doesn't do it often. His physical attack really hurts alot too.

First things first, use INV2 and FAST. If you have a Ninja, have him use FAST too before attacking. If you gave the Masamune to one of your mages, don't forget to FAST him/her too. Your White Mage should use WALL on as many of your party memebers as she can. Then start attacking. Your Black Mage should use NUKE and any other powerful elemental attacks he has; no magic hurts Chaos very well, though. FADE works very well, use it if you have it. But make sure your White Mage keeps everyone's HP up, because Chaos could easily pull a Spell of Death out of nowhere and wipe you out. Chaos has 2000 HP, so this fight may take awhile; just hang in there. Most of Chaos' "special" spells just do tons of damage to all of your party members, but CRACK is actually an instant-death spell (like QAKE), so there's not much you can do about that. Give your Ribbons to the three characters you want to live, because there's a good chance the other one is going to die.

This battle probably more than any other is all about luck. Sometimes Chaos will be pathetically easy, and sometimes CRACK will kill every single one of your characters. If you kill him very quickly, good job, you're lucky. If he mashes you into Light Warrior goo in two rounds, just try again, he'll probably be easier next time.

Dec 28, 2009 06:57 PM PST

Kary mopped the floor with my party, a RM/RM/BM/WM group at lvl 18. Maybe I should skip the battles while going down the volcano, or first tackle the Castle of Ordeals and Ice Cave. She killed my strongest RM with a physical attack (235 DMG!!!) before I could cast a second round of FOG2. Next time we meet, she'll be greeted by a couple LIT3, which I just bought in vengeful anger.

Dec 29, 2009 11:47 PM PST

I always get the class change before facing Kary/Marilith. It seems a lot easier that way.

Dec 31, 2009 09:58 PM PST

Is WIZARD even a boss?

*nom nom*
Dec 31, 2009 10:13 PM PST

Sort of. They're the last big enemy group you have to fight in the Marsh Cave, and they're guarding the Crown, so they're pretty boss-like.

Jan 01, 2010 06:00 PM PST

Fighting Kary with a group of Mages, regardless of the type, is always difficult. In approximately 80% of the times for me, it ended with four dead mages and one dude cursing in front of a computer (me).

Jan 06, 2010 11:30 AM PST

Funny how like Chao's HP is a only 2000 while the Emeperor has 10,000! Im playing on the Nes Emu of FF1 so far Im at the marsh cave

Jan 09, 2010 04:00 PM PST

Just in case you were wondering, getting the class change first did the trick. Kary fell rather easily and now I'm at the Temple of Fiends, gaining levels to finish the game. ToF's Lich decimated my party, the sole survivor being a heavily wounded Red Wizard, who foolishly wasted all his Exit level spells. All gained levels were lost...

Jan 20, 2010 04:23 PM PST

We had the belief that the NES could hear every word we said. If someone said, "Gee, I sure hope Kraken doesn't use LIT2 on me," then sure enough that would be his next attack. No one even breathed during the Chaos battle, always fearing the worst: "CUR4."

Oh, and you're not a man 'til you can beat him at Level 22 or so.

Jan 21, 2010 10:59 PM PST

Not only would I get class change before Kary, but I raid the Sea Shrine and Sky Castle right away. I usually defeat Kary with Excalibur and/or Katana and all the magic-casting items you can shake your fist at.

Jan 25, 2010 03:48 AM PST

I hate Kraken SO much. He's either pathetically easy and takes his time casting INK, or will blitzkrieg round after round with ridiculous physical attacks.


Jan 25, 2010 03:35 PM PST

i just got into the temple of chaos, and got pwned by lich. he used nuke and killed all but my knight (KN,NI,WW,BW). he completely and utterly destroyed my party.

Jan 25, 2010 03:36 PM PST

although i killed the first garland at L1 w/o magic. 3 hits.

Jan 26, 2010 10:44 PM PST

ToF Lich is so weird. I usually can only win if I get lucky and BW casts Fast and then the Knight attacks immediately after, killing the fiend in 1 hit before the NUKE strikes.

Is there a damage difference between lv 8 NUKE and Warmech NUKLEAR?

Feb 04, 2010 01:55 PM PST

yeah there is a difference. warmech is the master of nukes so his is better

Feb 04, 2010 09:32 PM PST

In DoS, Chaos has 20,000 HP. I pwn him in five minutes.

Feb 04, 2010 11:48 PM PST

In nes, Chaps has 2000 HPs.

If he uses CRACK right off the bat, he pwns me in 5 seconds.

Feb 07, 2010 02:58 PM PST

dude, im a total man. i killed CHAOS at lvl 20 and WARmech at 25............ BEAT THAT N00BS!!!!!!!!

Feb 07, 2010 04:02 PM PST

oh i kinda cheated, i NUKED and FADED his @$$ to death with all my guys still alive (barely) my BW had 55 health left

Feb 07, 2010 10:43 PM PST

Dude, if you can't beat Chaos and Warmech at lv 17 at the most, you're not playing the game very well.

Feb 08, 2010 03:42 PM PST


Feb 13, 2010 03:32 PM PST

I was at level 50 when I finally beat warmech.

Feb 16, 2010 06:00 PM PST

Kary is possible at 13-14. Just use CONF and/or MUTE and she goes down easy. I still haven't fought WarMECH though. I ought to do some leveling later on and try to go after him.

Feb 21, 2010 11:48 AM PST

since I like skipping i'd never beat garland in one day.

Feb 21, 2010 11:51 AM PST

and also i'm a 7 year old kid how can I beat garland without magic?

Feb 21, 2010 03:02 PM PST

Just murdered WarMECH at level 27 (after 3 tries... YOU HEARD NOTHING). Didn't get a chance to use NUCLEAR, tried to physical my fighter and at the end got him down to 68 before the sucker died to his FASTed Excalibur. Two nukes also helped

Feb 22, 2010 01:48 PM PST

InsanityBringer@wow nice job i didnt think it was possible at that low of a lvl

Feb 22, 2010 02:01 PM PST

btw brian u have a typo "who would in in a fight, Garland or Astos"

you forgot a "W" in "win"

Feb 23, 2010 12:32 PM PST

just killed Warmech with a full party at lvl 31, lucky the bastard didnt use Nuclear on me. Oh, and it said i got 8000 experience, not 32000..was kinda looking forward to that :P

*nom nom*
Feb 23, 2010 03:16 PM PST

32000 / 4 = 8000. The EXP figures given are the total EXP that a monster has to distribute. It gets divided among however many party members are still alive.

Feb 24, 2010 12:06 AM PST

ohhhh my bad haha

Feb 27, 2010 04:26 PM PST

chaos is easy if you have 3 ribbons!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Feb 27, 2010 04:29 PM PST

i know nicole p.s. my dad discovered it in sunken shrine 5.

Feb 27, 2010 04:32 PM PST

acctuly it was sunken shrine 3.

Mar 19, 2010 03:17 AM PDT

i beat garland in just lvl 1 honest

Mar 19, 2010 03:50 PM PDT

So have I; 4 Fighters can easily do it

Mar 19, 2010 04:06 PM PDT

Garland, easy, lvl 1, Fiends, easy, lvls 6, 12, 19, 20, warmech, lvl... 19!!!!!!!!! Booyacacha!

Mar 19, 2010 04:08 PM PDT

Utter pwnage, Chaos in lvl 23, (I ran from most fights in the past shrine.)

Mar 22, 2010 08:24 AM PDT

Just a thought. The dragon's head poking out of his abs kinda looks gross. Other than that, Chaos is wicked cool.

Apr 02, 2010 10:28 PM PDT

That's his right hand, Zelchy.

On a side note, Chaos sucks as a boss. He give 0 G and 0 exp. What good is that?

Apr 03, 2010 05:23 PM PDT

I beat the Warmech a few minutes ago. I thought I was going to be ANIHILATED! (Hardly surivived though) I'm pretty proud of myself! ^_^

Apr 04, 2010 01:55 AM PDT

Props. I usually run melee-heavy parties, so he's not TOO bad, but he's still brutal.

Apr 04, 2010 01:43 PM PDT

useful info

Apr 06, 2010 08:56 PM PDT

Lowest levels to beat bosses:

Garland- Lv 1

Pirates- Lv 3

Astos- Lv 7

Vampire- Lv 10

Lich- Lv 12

Kary- Lv 15

Kraken- Lv 17

Tiamat- Lv 19

Chaos- Lv 23

Oh and WarMECH? Can't remember. Level 30+, though

Apr 11, 2010 04:46 PM PDT

Clicking on a spell in the boss' description links back to the front page...?

Apr 26, 2010 05:16 PM PDT

downed a warMECH at lvl 24 without losing a single character. my group was 2 Knights/2 Red Wizards. wanted to coast through the first time so used overpowered team. this time will try something more challenging.

Apr 27, 2010 03:12 PM PDT

WarMech I make a point of looking for it and after a battle do massive healing before taking one step and look for WarMech again.

Dawn of Souls is a difference story though Death Machine took along time to find and two direct hit on a Black Wizard and still standing (barely) but Death Machine went down in one turn with 4 Black Wizard casting Flare.

May 13, 2010 11:08 PM PDT

Chaos is a B***H that sucks!

May 18, 2010 08:29 PM PDT

I wish Chaos had more HP in the various remakes. Even in the GBA/PSP versions, he goes down WAY too quickly. For those remakes, I would suggest more towards 50,000 HP at least. >:3

For some reason, only 2000 HP did him well in the very original. Maybe the original characters hit rates? I dunno. I remember the first time I ever played this, he whooped me bad.

Jun 07, 2010 08:39 AM PDT

Nope, that is totally a dragon emerging from his abs...and it is indeed creepy.

Jul 07, 2010 01:03 AM PDT

What the hell, if you can't beat Chaos in level 17 your not playing very well?? You can't through the temple in lvl 17 and still kick Chaos ass.

I still remember the first time I defeated Chaos, an epic day.

Jul 12, 2010 08:12 PM PDT

Astos keeps beating the stuffings out of my all white mage party on the Wii VC even a LV. 20

Jul 18, 2010 06:57 PM PDT

@CookieSkoon: How diabolical...

Jul 25, 2010 08:56 AM PDT

It's sad that you can defeat Tiamat with one item. But in the other side you can defeat him with the normal way.

Jul 26, 2010 06:59 AM PDT

I think I was around lvl. 5 fighting the two wizards. I barely survived the fight and my Thief was killed while I was leaving the Marsh cave. I used all 20 of my Heal Potions and barely made it back to Elf Land (Mainly 'cause my health was so low....!

Jul 26, 2010 01:03 PM PDT

I haven't fought any bosses yet.Well I have to wait to play final fantasy because my brother is playing it and you can only have one game on it now I'm sad because I can't play final fantasy.

Aug 02, 2010 06:43 PM PDT

I just noticed this:

"If you should happen to run across Warmech, say a prayer, and cast AFIR "

AFIR does nothing because he has no elemental attacks, unless some weirdness makes it raise your general defense.

Aug 06, 2010 01:33 PM PDT

Well I'm past the recomended level for chaos, onto warmech!

Aug 06, 2010 01:35 PM PDT

You can also kill tiamat the best way, slach and hack...NUKE!

Aug 06, 2010 01:35 PM PDT


Sep 24, 2015 11:36 PM PDT

The EYE or the evil eye was origanly the beholder from dungeons and dragons!

Feb 27, 2016 07:05 PM PST

@Master of none I know.

Feb 27, 2016 07:06 PM PST

i've beaten garland at level one. How a lame boss.

Jan 20, 2017 11:19 AM PST

Make sure to use MUTE on the Wizards.

May 30, 2017 12:11 AM PDT

No one is the boss of me! Now, time to go to work down in the mines for Nerrick. Hi-hooooo

Jan 20, 2018 02:01 PM PST

WorkSnakes did Nerrick finish his canal yet? And if so tell him we still need payment for the TNT or our thief will "fulfill section 7c of the contract". I asked him what that meant and he just sorta... chuckled at me.

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